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钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)

更新时间:2021-10-14 15:01:10点击:

牧游社 牧有汉化翻译

 

HOI4 Dev Diary - Soviet Union Historical and Common Branches (Part-1)

ManoDeZombi, Content Designer

牧游社牧有汉化翻译

 

HoI4 Dev Diary - Art and Achievements

Archangel85, Oberbefehlshaber, Content Design, HoI4

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图1)

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图2)

Hello, and welcome back to another Dev Diary for Battle for the Bosporus. We are coming up on the home stretch, and this week we are going to talk about the art, music and achievements for Battle for the Bosporus and the free update 1.10 Collie.

大家好,欢迎回到为博斯普鲁斯而战BfB的另一篇开发日志。我们已经步入正轨,而本周就谈谈为博斯普鲁斯而战BfB的美术、音乐和成就,以及免费更新的1.10版本号“柯利犬Collie”。

Здравствуйте товарищи! - Greetings comrades! And welcome to a new Hearts of Iron 4 Dev Diary! I hope that you are all having a great summer, and that you are prepared for a little reading, because today we’ll be talking about the last country left to show for the upcoming expansion, a country that, in the direst of times, did take No Step Back.

Art

美术

 

In my personal and entirely unbiased opinion, the art department has really outdone themselves in this expansion. See for yourself:

无论是从我个人角度还是客观角度来看,美术部门在这个拓展包中确实表现出色。请各位自行观看:

同志们吼!欢迎来到新一期的钢铁雄心4开发日志!我希望你们都度过了一个愉快的暑假,并且准备好阅读“一小部分”内容,因为我们今天准备讲述的是即将到来的扩展包中最后一个尚未提及的国家。一个在至暗时刻,一步都不曾后退的国家。

 

 

As you all know, the Soviet Union is huge, and we’ve had to form our own Content Design Soviet to properly implement all the cool stuff we wanted to represent. So today I’ll be talking about my main responsibility, which has been the historical and the common branches for what is one of the most interesting countries in HOI.

众所周知,苏维埃联盟幅员辽阔,因此我们必须组建我们自己的苏联内容设计团队,用以确保正确实装我们想展现的酷毙东西。所以今天,我会谈一谈我的主要负责部分:一个在钢铁雄心4中最受欢迎国家的史实与通用路线分支。

 

I’d just like to mention a couple of things before we start:

在开始之前,我想提几点:

 

First of all, yes, everything we’ll be talking about today will be coming for free with the Barbarossa update, although some content might vary if you don’t own some of the previous DLCs.

首先,所有我们将要提及的内容将会随着巴巴罗萨 Barbarossa的更新免费放出,不过如果你没有某些前置DLC,一部分内容可能不尽相同。

National Spirit Icons:

民族精神图标:

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Design Companies:

 

设计商制造商:

Secondly, our beloved Motherland is still WIP so you might see content, values or even art that’s not final and is subject to change before release. You will also see a fair amount of debug decisions that we use in order to test the new systems.

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Focus Icons:

其次,我们心爱的祖国仍在制作中。所以你看到的内容、数值甚至是美工设计都不是最终成品,并且在最终版发布之前可能会有变动。你也会看到我们用于测试新系统的大量调试决策。

 

And with that said, I suggest you make yourselves comfortable and ready for a long read, and let’s get started!

国策图标:

话虽如此,我仍然建议你自便安坐并且准备好阅读大量内容。让我们开始吧!

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图5)

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图6)

This country entered World War I as the Russian Empire, but got out of it as Soviet Russia, having lost substantial territory in Eastern Europe as a result of the Treaty of Brest-Litovsk in 1918, where the Bolsheviks in Petrograd ceded control of Poland, Lithuania, Estonia, Latvia, Finland and other areas to the Central Powers.

这个国家作为俄罗斯帝国加入了第一次世界大战,但是作为苏维埃俄国逃离了一战的苦海。1918年的《布列斯特-利托夫斯克条约》使其在东欧失去了大量领土,位于彼得格勒的布尔什维克将波兰、立陶宛、爱沙尼亚、拉脱维亚和芬兰等地的控制权割让给同盟国。

 

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图7)

Since the Allies did not recognize the Bolshevik government, no Soviet Russian representation attended the Peace Conference of 1919 at Versailles, where the former Russian territories previously ceded to Germany became independent states.

由于协约国不承认布尔什维克政府,苏维埃俄国没有代表参加1919年在凡尔赛举行的和会。因此,先前俄罗斯割让给德国的领土成为了独立的国家。

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After some feedback in last week's diary, we also changed some of the focus icons we have shown off for Yugoslavia:

 

In December 1922, the Union of Soviet Socialist Republics was formed. The term soviet means “council”, and they emerged in the 1905 Revolution as groups or assemblies of Russian workers, soldiers and peasants, in opposition to the Tsar. These soviets disappeared after the (failed) revolution of 1905, but re-emerged under socialist leadership during the revolutions of 1917, which overthrew the Tsar.

参考上周日志得到的一些反馈,我们也对部分已展示过的南斯拉夫国策图标进行了调整:

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1922年12月,苏维埃社会主义共和国联盟成立。“苏维埃”一词意为“委员会”。他们作为俄罗斯工人、士兵和农民的团体或集会出现在1905年反对沙皇的革命中。这些苏维埃在1905年革命失败后便消失了,但是在1917年推翻沙皇的革命中在社会主义的领导下再度出现。

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图10)

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图11)

Portraits:

 

Through the Soviets, the Bolsheviks, led by Vladimir Lenin, constituted the political structure of the new regime.

肖像:

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图12)

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通过苏维埃,以弗拉基米尔•列宁为首的布尔什维克党人构筑起了新政权的政治架构。

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图14)

Some absolutely spectacular beards on display here.

图里还带了一堆拥有壮观雄伟大胡子的朋友。

 

Following Lenin’s death in 1924, Iosif Stalin came to power and soon began to suppress all political opposition inside the Party, starting with Trotsky and his followers ,but turning against many of those who supported him in his political struggle shortly after (such as Zinovyev or Bukharin), developing a climate of political paranoia and carrying out the Great Purge, with its massive arrests and extremely harsh repression to citizens, military and even party members.

1924年列宁逝世之后,约瑟夫•斯大林上台,并很快开始了对党内反对派(以托洛茨基和他的追随者为首)的镇压,随即又将枪口转向了曾经在政治斗争中支持他的人(例如季诺维耶夫和布哈林),形成了政治偏执的气氛并进行大清洗,带来了大规模逮捕和对公民、军人甚至党员的严酷至极的镇压。

 

 

But that’s enough history for now, let’s take a look at how the Soviet Union looks when you start the game in 1936.

As part of the free update, Edwin Barclay, President of Liberia, now has his own portrait:

而作为免费更新的一部分,利比里亚总统埃德温-巴克利现在有了自己的肖像:

讲历史讲到这里就够了,让我们看看1936年游戏开局时苏联的样子。

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图15)

As you can see, a few things have changed:

如你所见,一部分内容被修改了:

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图16)

Initial War Support has been significantly reduced, aiming at making it a bit harder to get to War Economy super early on, something that the Soviet Union was not really ready to do in 1936.

初始的战争支持度已经显著减少,意在使得在早期进入战时经济更加困难,这是苏联在1936年没有真正准备好去做的事情。

Game finally literally playable.

 

Stalin has finally got a trait (and as you’ll see, this is not the only trait he’ll be getting).

斯大林终于有了一个特质(并且如你所见,这也不会是他唯一的一个特质)。

 

There are far more starting National Spirits than before, we will take a look at them later, but the first two of them you might recognize: Home of the Revolution and Trotskyite Plot?

这游戏终于“字面意义上”能玩了。

 

The DLC also comes with a set of tech icons for the three new nations, plus some 3d art to go along with it. I quite like the Battlecruiser, the ex-German SMS Moltke, which will be a unique model for Turkey.

该DLC还附赠三个新国家的全套科技图标,另外还配上一些3D美工内容。我相当喜欢曾用于德国毛奇号的战列巡洋舰模型,这将是属于土耳其的独特船模。

游戏起始时的民族精神比以前多得多,我们会过一会着重讲述。不过你可能认出了其中两个:“革命的始源地”和“托洛茨基的阴谋?”。

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图17)

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图18)

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图19)

We also have a starting advisor, Genrikh Yagoda. He is one of three possible Heads of the NKVD, each one with different characteristics, that you will not be able to manually remove/replace until you get rid of the purges (during which, Yagoda might get purged and be replaced by Yezhov, who can in turn get purged and be replaced by Beriya, as happened historically).

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图20)

我们也有了一位初始顾问:亨利希•亚戈达Genrikh Yagoda。他是内务人民委员会NKVD三个可选的首领之一,每一位首领都有不同的特质,并且你不能手动移除或更换他们,直到大清洗结束(在此期间,亚戈达可能被清洗并且被叶若夫替换。并且叶若夫也可能被清洗然后被贝利亚替换,如同历史那样)。

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图21)

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图22)

The advisor roster has been greatly expanded, these are the advisors available to Stalin in the early stages (unless he goes too wild with the purges).

顾问名单也已经大大扩展,这些是斯大林早期可以使用的顾问(除非他对大清洗太过疯狂)。

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图23)

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图24)

There is an even longer list of advisors available for the alt-history communists, most of them will be targeted during the purges, but those are for the next dev diary!

我们还有一个更长的顾问名单用于其他共产主义派别。这些顾问中的大多数将会成为大清洗的目标,不过这些都是我们下一个日志的内容啦。

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钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图26)

 

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图27)

And finally, we have the addition of Camels to our long lineup of tools with which to wage war. While we showed off Camelry as a unit for Turkey, it is also available for a number of other countries that historically operated Camel units during the game’s timeframe, such as the British garrison in Somalia or the French colonial forces.

There have also been some changes to the Generals roster: You will now start the game with the five first Marshals of the Soviet Union. Kulik has been demoted to General (since he was made marshal only in 1940, after having lost 3 of the previous marshals in the purges), and there is a new cavalry-specialized general, Vitaly Primakov, available at game start, although a potential target in the purges (generic portraits mean WIP portraits!).

最后,我们终于把骆驼弄进了庞大的战争装备库。虽然骆驼骑兵是作为土耳其的单位出场,但它也适用于历史上在游戏时间跨度范围内也有使用骆驼部队的国家,例如英国在索马里的驻军或法国殖民地部队。

我们也对将军名单进行了一些调整:现在在游戏开始就有苏联开国五位元帅。库利克被移至将军行列中(因为他在1940年三位元帅被大清洗后才被授予元帅);同时在游戏一开始新加入了一个新的骑兵将军——维塔利·普里马科夫,虽然他也是潜在的清洗对象(通用肖像意味着还在制作中)。

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Last but not least, we have sent several Soviet generals on leave to a rejuvenation center, as some had portraits from long after the war. But as you can see, they have not yet returned from their trip (traveling up to 30 years back in time might take some... time, after all).

钢铁雄心4开发日志 | 10/7 美术与成就钢铁雄心4开发日志 | 8/4 苏联史实和通用路线分支(第一部分)(图29)

最后,我们让一些苏联将领返老还童啦,因为他们之前的肖像都来源于战后很久的时候。但是如你所见,他们还没从还童路上归来(总而言之,要年轻30年还是需要一些……时间的嘛)。

Turns out NATO doesn’t seem to have a proper counter for Camelry (an oversight on our part, I’m sure), so we made our own.

不过北约似乎没给骆驼骑兵配兵牌(确信是我们疏忽了),所以我们自己做了一个。

Music

 

音乐

 

Okay, we are now finally ready to take a proper look at the new Soviet focus tree (well, except for the Alt-history branches, those are for the next week).

好,现在我们终于可以好好地看看苏联国策树(不过架空历史路线分支的要等到下周啦)。

The DLC also includes three new music tracks. You can listen to one of them (“Final Frontier”) here:

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I’m glad we finally have some cat representation in the game.

我很高兴游戏终于里有了点猫猫出镜。

Achievements

成就